
Sine Oculus
Following the death of your son, you're blinded by grief, turned to alcoholism.
Enter and confront your broken mind, the monster you see yourself as, and try to find peace.
wasd to move, shift to sprint, mouse to look around, tap on objects with the mouse, esc to pause, and hold left or right mouse to bounce the stick.
also note - the monster appears at the end of the first level and throughout the second level!
Credits:
Rahul: 3D art, level design, programming
Kevin: programming, level design
Clark: programming, weird shader magic
Bill: 2D art, music/sfx
Assets Used:
Glass SFX, duck squeak, Drip SFX
monster walking animation from Mixamo
All other sound effects and music were recorded, edited, and created by us + all 2d and 3d art was created by us. Note - a very basic version of the shader for the sound visualization effect was created before the gamejam for another project, but was significantly changed and improved throughout the period of the actual jam
Comments
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8 RANDOM GAMES [GAME 1]
Love that the game is heavily inspired from Lurking & Stifled both echolocation games, really fw the ambience; however the physics and overall gameplay is very buggy. The movement feels slippery and the cane gets stuck a lot. But aside from all that, I liked the overall aesthetics!
Thank you for playing our game! It was cool to see how you reacted to everything, and to see that the vibe that we were going for got through! This was made for a gamejam so unfortunately we had a few small, but we're already working on fixing a lot of these bugs and adding new content for a post-jam build!